| LR | LM | Type | Name | Anti | Dice | DR | HR | Effects | Attributes | Value | Weight | Area | Mobs |
| 0 | Broom | a broom | 4d4 | 3 | 3 | two-handed | 50 | Medevia | a wary janitor | ||||
| 0 | Club | a rotting club studded with blunt horseshoe nails | MTW | 1d4 | 2 | Bonds | INT+2 | 0 | 1 | N/A | Starting weapon | ||
| 0 | Club | a huge spiked club | M | 1d4 | two-handed | 475 | 16 | Medevia | a brawling warrior | ||||
| 0 | Cobblestone | a cobblestone | 3d4 | 1 | 2 | 50 | 5 | Medevia | a burly labourer | ||||
| 0 | Dagger | a silver dagger | C | 2d4 | 3 | 1 | 700 | 5 | Goblin Castle | a hobgoblin | |||
| 0 | Dagger | a white ivory spike | 3d4 | 800 | 2 | The Gypsy Camp | a magnificent elephant | ||||||
| 0 | Hammer | a warhammer | CMT | 2d12 | 6 | two-handed | DEX+1 | 90 | 12 | Medievia | a wise old warrior | ||
| 0 | Mace | the glowing copper mace | M | 2d6 | 3 | STR+3 | 710 | 10 | The Labyrinth | the acolyte | |||
| 0 | Spade | a yellow, metal garden spade | 3d3 | Backstaber, Throwable | HP+12 | 50 | 3 | Medevia | a resting gardener | ||||
| 0 | Spear | a long spear of steel | CM | 6d3 | 5 | two-handed, Long | DEX+1 | 80 | 8 | Medevia | a gate watchman | ||
| 0 | Spear | a long spear | CM | 2d6 | 3 | Backstabber | 150 | 7 | The Labyrinth | a thief | |||
| 0 | Staff | an iron-banded staff | 2d9 | two-handed | MP+16 | 50 | 15 | Forbidden Forest | a village male | ||||
| 0 | Staff | a long staff of oak, topped with a dragon's claw | 2d4 | MP+12, STR+1 | 50 | 3 | Medevia | a plump priest | |||||
| 0 | Staff | a wooden staff, engraved with magical runes | 3d5 | 3 | 1 | two-handed | 1000 | 1 | The Great Tree | a pixie maiden | |||
| 0 | Sword | a templar's sword | CM | 3d6 | 1 | 50 | 13 | Graveyard | a cathedral templar | ||||
| 0 | Sword | a steel longsword | CM | 2d8 | 4 | 2 | two-handed | 80 | 7 | Medevia | a lady knight | ||
| 0 | Sword | a short sword | 1d6 | Backstabber | 100 | 8 | The Labyrinth | a lost adventurer | |||||
| 1 | Cane | a cane with a bronze eagle head on the top | 4d3 | 3 | Long | DEX+2 | 500 | 3 | The Village of Gnomenel | Mareht Tinolle | |||
| 1 | Dagger | long hedge clippers | CM | 4d3 | 3 | Long | 200 | 2 | The Village of Gnomenel | Verinne Locyn | |||
| 1 | Dagger | a pair of gardening shears | CM | 3d3 | 2 | 1 | 200 | 2 | The Village of Gnomenel | Felab Locyn | |||
| 1 | Dagger | a hay baler's knife | CM | 4d4 | 2 | 2 | Backstabber | 1000 | 3 | Gloumewood Farm | Thotus, the hay baler | ||
| 1 | Hammer | a claw hammer | 4d4 | 4 | 3 | 1000 | 5 | Gloumewood Farm | a strapping farmhandr | ||||
| 1 | Rake | a small gardening rake | 2d4 | 1 | 50 | 2 | The Village of Gnomenel | Thalitha Tinolle | |||||
| 1 | Shears | a sharp pair of gardening shears | 2d8 | 4 | -2 | two-handed | 50 | 4 | Gloumewood Farm | Rofyle, the head gardener | |||
| 1 | Shovel | a long-handled shovel | 2d2 | 1 | 50 | 5 | Gloumewood Farm | Homfer, the manure spreader | |||||
| 4 | Dagger | a javelina's jagged tooth | CM | 4d4 | 1 | 6 | 64 | 1 | Courrain Island | an aggressive-looking javelina | |||
| 4 | Sword | a standard-issue iron shortsword | 2d3 | 1 | 64 | 3 | Cholsen's Mansion | a noble adventurer | |||||
| LR | LM | Type | Name | Anti | Dice | DR | HR | Effects | Attributes | Value | Weight | Area | Mobs |
| 5 | Baton | a conductor's baton | 1d6 | Backstabber | MP+8, INT+2 | 125 | 1 | Cholsen's Mansion | a music maestro | ||||
| 5 | Mallet | a long polo mallet | 2d4 | 3 | Long | DEX+1 | 125 | 7 | Cholsen's Mansion | a librarian, a short jockey | |||
| 5 | Sword | a jeweled sword | CM | 2d8 | 2 | 1000 | 13 | The Labyrinth | a bandit | ||||
| 5 | Trowel | a stonemason's trowel | 3d3 | 3 | 100 | 2 | The Village of Gnomenel | Adriran Gallen | |||||
| 5 | Wand | a darkwood wand | CTW | 2d4 | MP+12, CON+2 | 50 | 1 | El Cantera | Kashad | ||||
| 7 | Spade | an old spade | 3d3 | 1 | Backstabber | MP+19 | 2450 | 4 | Cholsen's Mansion | an old gardener | |||
| 7 | Whip | a barbed whip | 2d9 | 1 | 1 | 100 | 9 | Goblin Castle | a mountain goblin | ||||
| 8 | Fin | the sharpened fin of a bony fish | 4d6 | 2 | HP+8 | 512 | 5 | Quinstone's Keep | an enormous bony fish | ||||
| 8 | Sword | a steel longsword hilted in dark crimson | CM | 3d12 | 3 | two-handed | DEX-1 | 10 | 15 | Wytherwind | a knight of the ivory chalice | ||
| 8 | Whip | a leather horse whip | 2d3 | MV+20, DEX-3 | 512 | 2 | Cholsen's Mansion | a short jockey | |||||
| 9 | Dagger | a muddy dagger | CM | 4d5 | 2 | 3 | Backstabber | 729 | 3 | Quinstone's Keep | a drooling mud-dweller | ||
| 10 | Sword | a silver-hilted scimitar | CMT | 2d7 | STR+3 | 1000 | 10 | El Cantera | the Minister of War | ||||
| 11 | Bone | a well-chewed bone | TW | 5d3 | 5000 | 4 | The Rydhordel Woods | a scruffy dog | |||||
| 11 | Sword | a bandit's cutlass | GN, CMT | 3d8 | 5 | 3 | Evil | 6050 | 33 | The Underground Shafts | a bandit | ||
| 12 | Stick | a churning stick | 4d4 | 2 | 3 | 1331 | 3 | Cholsen's Mansion | N/A | ||||
| 13 | Dagger | a carved dagger of oak | C | 5d4 | 4 | Backstabber | DEX+2 | 3450 | 3 | Forest of the Alendora | an elven scout | ||
| 13 | Spader | a small garden spade | TW | 4d3 | AC-16, MP+16 | 9800 | 4 | The Rydhordel Woods | Wehndil, the gardener | ||||
| 14 | Knife | a silver hunting knife | CMT | 6d5 | 2 | STR+0 | 5250 | 5 | Forest of the Alendora | a Havensdora hunter | |||
| 14 | Sword | an engraved longsword | CM | 5d6 | 2 | 3 | Bless | 50 | 15 | The Academy of Braneri | a lazy guard | ||
| 14 | Sword | a gleaming sword of the spire | C | 4d6 | 9800 | 12 | The Spire of Kirys Ayr | a guard of the spire | |||||
| 15 | Axe | a double-headed logging axe | 7d3 | two-handed | HP+12, STR+3 | 9800 | 7 | The Rydhordel Woods | a woodsman | ||||
| 15 | Cane | a gnarled walking cane | TW | 4d4 | MP+28, Spells-2 | 5250 | 4 | Forest of the Alendora | Ixentellos, an elven sage | ||||
| 15 | Pick | a miner's pick | MT | 4d6 | two-handed | CON+3, STAM-1 | 9800 | 18 | The Spire of Kirys Ayr | a dwarven miner | |||
| 15 | Spear | an oaken shaft spear with a steel tip | 4d7 | 3 | 1 | Long | 9800 | 4 | The Rydhordel Woods | a huntress | |||
| 16 | Axe | the minotaur's battle axe | G, CM | 3d12 | two-handed | 1500 | 15 | The Labyrinth | The Minotaur | ||||
| 16 | Dagger | a niobium shortsword | CM | 4d6 | Backstabber | 14450 | 6 | The Spire of Kirys Ayr | a draconian scout | ||||
| 18 | Rapier | a guardsman's rapier | CM | 5d6 | 4 | 5 | 16200 | 10 | The Spire of Kirys Ayr | Talis, the watchman | |||
| 18 | Staff | a staff of the spire | T | 7d3 | 1 | HP+14 | 0 | 12 | The Spire of Kirys Ayr | A guardian of the mirror | |||
| 20 | Dagger | a rusted straight razor | C | 3d5 | 2 | 4 | Backstabber | 3 | 4 | Riverton | N/A | ||
| LR | LM | Type | Name | Anti | Dice | DR | HR | Effects | Attributes | Value | Weight | Area | Mobs |
| 0 | Throwable | a throwing axe | CM | 2d4 | 200 | 3 | N/A | Junk load | |||||
| 0 | Throwable | a green glass ball | 1d4 | 1 | 50 | 1 | El Cantara | Mister Mastir | |||||
| 0 | Throwable | a sharp steel dagger | C | 4d2 | 1 | 2 | 16 | 3 | The Academy of Braneri | a distinguished professor, an old theology teacher, a student | |||
| 0 | Throwable | a sharp crocodile tooth | CM | 3d3 | 1 | 1 | 1 | Forbidden Forest | a large freshwater crocodile | ||||
| 0 | Throwable | a throwing knife | C | 1d4 | 25 | 5 | N/A | Junk load | |||||
| 1 | Throwable | a dart-like hornet stinger | 5d4 | 50 | 1 | The Rydhordel Woods | a swarm of hornets | ||||||
| 15 | Throwable | a steel throwing hammer | M | 3d4 | 50 | 10 | N/A | Junk load | |||||
| 20 | Throwable | a black steel throwing knife | C | 4d4 | 200 | 5 | N/A | Junk load | |||||
| 20 | Throwable | a shuriken | CM | 5d4 | 50 | 2 | N/A | Junk load | |||||
| LR | LM | Type | Name | Anti | Dice | DR | HR | Effects | Attributes | Value | Weight | Area | Mobs |
| 0 | Fire Weapon | a crude wooden sling | M | 1d2 | MP+5 | 109 | 0 | Forbidden Forest | a male village high council member | ||||
| 15 | Fire Weapon | a wooden longbow | C | 4d4 | 2 | 2 | 5250 | 6 | Medevia, Forest of the Alendora | a tower watchman, a Malindora huntress, a Havensdora hunter | |||
| LR | LM | Type | Name | Anti | Dice | DR | HR | Effects | Attributes | Value | Weight | Area | Mobs |
| 0 | Missile | a small rock | 1d5 | 1 | 1 | 1 | Forbidden Forest | a village female | |||||
| 0 | Missile | a giant tomato | 1d1 | 1 | 1 | Gloumwood Farm | N/A | ||||||
| 5 | Missile | a bat's fang | G | 3d5 | 1250 | 2 | The Underground Shafts | a bat | |||||
| 11 | Missile | a gaily painted arrow | 2d8 | 3 | 6050 | 3 | The Underground Shafts | an imp guard | |||||
| 16 | Missile | an adamantite dagger | GN | 3d3 | 1 | 1 | 16200 | 14 | The Spire of Kirys Ayr | a dark elven assassin |